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Information All of the rules, plot, and general information that you need to know are located here. |
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Rewarding Favor by Adrastea Apr 18, 2011 21:21:47 GMT -5 |
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Announcements and Updates In here will be any and all announcements and updates for the site, including activity checks. |
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Silver's Monthly Writing Challenge by Silver May 18, 2011 16:53:47 GMT -5 |
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Chit-Chat Chat about whatever you want, here. But if you're going to be leaving for whatever reason, please post in the Absences board. Sub-board: Absences |
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Moving. by Rhapsody May 25, 2011 18:57:09 GMT -5 |
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The Easel Here you can post pictures you've done/request pictures/anything with pictures! But be warned that this board will be heavily monitored for theft and copyright infringement! |
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• Pictures for you! by Skull May 3, 2011 21:31:58 GMT -5 |
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Staff Board Here is where the staff will |
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Suggestions Have an idea of how the site can be improved? Want to say what is awful and needs to be changed? Post here! But please be constructive in order for us to not just dismiss what you're saying. |
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Advertising Guest-Friendly! Sub-boards: First Time, Link Back, Affiliates |
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Parallel Natures by Mochi Jul 10, 2012 22:09:22 GMT -5 |
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Character Creation Create your characters here. Be sure to follow the template and if you have any questions, just ask! |
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Application Template by Adrastea Apr 18, 2011 22:10:23 GMT -5 |
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Accepted Characters Accepted character bios will be moved here! |
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Geisha by Aylette May 2, 2011 16:56:03 GMT -5 |
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Character Logs Post your own thread here to keep track of your characters! |
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Falling Stars && Rising Suns by Rhapsody May 14, 2011 4:55:41 GMT -5 |
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Plot Board Got an idea and need other members' help? Post here! Have a plot and need feedback? Post here! Need anything plot-related for personal characters? Post here! Yup, simple as that! |
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Make the Plot Bunnies Go Away by Scarlette May 15, 2011 18:08:51 GMT -5 |
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Stealing Here stallions can steal mares and foals. Just follow the rules inside and everything should be pretty straightforward. |
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Rules of Stealing by Adrastea Apr 18, 2011 22:06:47 GMT -5 |
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Talon Forest Talon Forest is a large wooded area not so closely packed with trees or as dangerous as the Hidden Grove, but still has its dangers lurking in the shadows. There are many areas in Talon Forest where there are wide spaces between trees, creating small, open areas for horses to sleep, stand, or hold conversation in. |
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Moving shadows || OPEN by lavender May 11, 2011 14:50:44 GMT -5 |
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Far-Off Mountains The Far-Off Mountains are the only range located on Asadenn. They are very tall, but not severely steep, but loose shale and stones can prove to be dangerous to those not experienced at climbing. Valleys are the safest places, but getting to them can prove a bit of a challenge. Sub-board: The Watchtower |
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Sadria Shore A small beach surrounds Fanchon Lake called the Sadria Shore. The beach consists of pebbles rather than sand and is a starting-off point for horses that want to swim to the islands. The smart island to aim for would be Quenell, but the other islands are possible just very dangerous. Sub-board: The Narrows |
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On the Wings of the Gods by Acheron May 23, 2011 20:36:46 GMT -5 |
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Fanchon Lake Fanchon Lake is the only constant water source in the east. It is huge and takes up a great part of the territory. It is created by a small tributary from the Lost River and houses all sorts of life. In the center of the lake are three small islands, Quennell, Eshkol, and Khalida. Many creatures gather here to survive, both predator and prey. So everyone must be on their guard. |
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No Redemption for This by Rhapsody May 14, 2011 17:12:57 GMT -5 |
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Hidden Grove The Hidden Grove is probably the safest place in all of Asadenn. Mares have come here for decades in order to give birth to their foals in privacy and solitude. It is full of willow trees to provide maximum protection. Predators seem to also know the sanctity of this place and avoid this area. |
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Acheron x Azami [Mordecai] by Aylette May 13, 2011 23:21:40 GMT -5 |
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The Temple of the Gods The Temple is a very quiet and serene place. There is an air here that just makes you tread quietly and move very carefully to not disturb anything. There is a long worn path leading away from the Hidden Grove where many horses have travelled to visit the gods. At the end of the path, it forks in three different directions. Acheron to the left, Aylette to the right, and Adrastea straight down the middle. There is the chance that you will not get what you ask of them or even be answered, as they do as they please, but if you put just a little more effort than usual into your posts and requests, it cannot hurt you. Sub-boards: Acheron's Temple, Adrastea's Temple, Aylette's Temple |
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Acheron's Log by Acheron Jun 9, 2011 14:23:52 GMT -5 |
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Tiring Plains The Tiring Plains are a great expanse of grass that can support more horses than you can imagine. It is a great place to start out on any journey or even live if no territory calls to you. |
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Call The PhoneLine /erren by Sauda May 17, 2011 17:58:28 GMT -5 |
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Faraway Meadows The Meadows are the perfect place to come and relax. They surround the Lost River and are extremely lush and full of life. The grass is almost constantly long and cool and in the spring and summer, it becomes full of wildflowers. |
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Fire in the Rain by Silver May 24, 2011 18:37:41 GMT -5 |
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The Lost River The Lost River is a freshwater river that flows through almost all of Asadenn providing almost everywhere with water. In areas the river is tranquil and calm, deep enough for any adult horse to relax and keep cool, though foals need to have a constant eye on them to be sure they do not drown. In other places the water becomes dangerous with rapids and large rocks that could sweep away practically anyone whose footing slipped. |
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Testing the Waters [Open] by Rhapsody Jun 1, 2011 10:02:26 GMT -5 |
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Melchior Gorge Melchior Gorge is a dangerous place to be. There are only a few "safe" ways down into it, consisting of gravelly trails that are not quite so steep as the rest of the walls, but one wrong move can spell death or severe injury. The Gorge, in all, is a very narrow, dry, dusty expanse that leads straight to the mouth of the Melantha Cave. Melchior Gorge, if you can survive the trek into it, is still very dangerous. Venomous snakes thrive here, not to mention the fact that a prowling cougar will not be afraid to ambush you in a passageway that is barely large enough for a horse to turn around. |
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The Anemoi by Silver Apr 19, 2011 16:58:45 GMT -5 |
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Melantha Cave Melantha Cave is a huge, yawning opening that leads nearly straight underground named after an infamous black mare known for her less-than-noble ways. There are many shelves on the way down that serve as good resting places for horses, but the further down you go, the steeper it is. Predators are not common in the cave, but it is full of bats that have grown accustomed to the taste of horse. Sub-board: The Spring of Beleze |
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All Hail the Conquering Warrior by Rhapsody May 30, 2011 0:50:50 GMT -5 |
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Stonefields The Stonefields are exactly that. They are pretty much the closest thing to a desert that Asedenn has though it isn't sand. The entire field is covered in stones and hardly any grass or water. The few trees and bushes here are old and dead and provide hardly any shade or relief from the sun. Water is scarce here also. |
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Seagrass Meadows The meadows are a large span of coarse, tall grass and sand and hardy bushes. There are a few pools of freshwater scattered in various places, but it depends on the rain to keep them filled or they move when they evaporate and collect in other places. |
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At This Point /claim thread by Sauda Apr 23, 2011 4:51:33 GMT -5 |
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Coral Beach The beach is a large expanse of sand and grass across a majority of the south side of Asedenn. The beach is always the warmest part of the island and there's hardly any fresh water in the area which makes it difficult to survive solely here. |
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